Shield Table Breakdown
Header Description
Shield The shield’s name or category
Parry Rank The required Parry Rank needed to use the shield effectively
Shield Bonus The resistance die added when using the shield to resist physical damage
Strength Requirement The minimum Strength die needed to raise the shield
Damage The damage dealt when attacking with the shield with the Melee skill
DC The Wealth and Craft DC needed to acquire or create the shield
Shield Parry Shield Strength DC
Rank Bonus Requirement Damage
2/1★
Light Shield I 1d4 1d4 1d4 3/1★
4/2★
Medium Shield II 1d6 1d6 1d6
Heavy Shield III 1d8 1d8 1d8
Shield Notes
o To attack with the Melee skill
o To resist physical damage
o For abilities requiring a Shield.
o you must spend an action to Raise the Shield, the Shield remains raised until the start of
your next turn.
Strength Requirement
If your Strength die is lower than the listed requirement you cannot raise the shield
Shield Proficiency
If you do not possess the required Parry Rank:
Delianna’s Note
“A shield’s only protection if your arm knows what it’s doing.”
Armor Table Breakdown
Header Description
Armor The armor’s name or category
Rank The required Endurance Rank needed to wear the armor effectively
Armor Bonus The resistance die added against physical damage
Max Agility The highest Agility die you may benefit from while wearing the armor. This affects all
Agility skills, your agility modifier, and the number of actions gained.
DC Penalty The penalty applied to skills when being used for movement (such as Athletics when
climbing, jumping, or swimming), Agility skills (except Ranged and Wrangling), and Magic
DC checks while wearing the armor.
The Wealth and Craft DC needed to acquire or create the armor
Armor Endurance Armor Max DC DC
Rank Bonus Agility Penalty
None -
Agile 0 - - - 2/1★
Flexible I 3/1★
Reinforced I 1d4 1d12 -1d 3/1★
Restrictive II 4/2★
Immobile II 1d6 1d10 -2d 5/2★
1d10 1d6 -4d
1d12 1d4 -5d
Armor Notes
Armor provides physical resistance against:
Armor penalties apply to:
Armor Bonus counts as a physical resistance source.
Max Agility
Armor restricts movement and flexibility.
If your Agility die exceeds the listed Max Agility:
Armor Proficiency
Armor requires matching Ranks in:
Endurance.
If you do not possess the required Rank:
Increase the armor penalty by +1d per missing Rank
The penalty also applies to all Strength skills, Ranged, and Wrangling.
Wearing Armor
Armor is considered worn at all times unless removed.
Unlike Shields:
Delianna’s Note
“Armor’s honest. It tells you exactly what it wants: strength, endurance, and the willingness to keep
moving while the world tries to kill you.”