“The wild doesn’t follow the Druid.
The Druid follows the wild.”
Base Kit
Initial Bonus
Callings — 10xp
Root Magic
Lower the cost of Redleaf Satchels and Primeval Spells by -1; gain +2mp
Shifter
When you use Beastform, make an Endurance check and gain +1 temporary hp per ★
Poison Resistant
Gain 1d4 Resistance to Toxic
Feral Druid
Lower the DCs by -1 when identifying Beasts and Plants
Rage Against the Machines
Convert any Toxic damage to Decay damage against Constructs
Tier I — 5xp
Hermit — Gain proficiency in either Nature or Survival
Predator — Gain proficiency in either Melee or Athletics
Solitary Living — Gain proficiency in either Endurance or Willpower
Elemental Power I — Gain Elemental Magic at 1d4
Natural Charmer — Gain proficiency in either Charming or Diplomacy
Tier II — 10xp
Druid's Mana I — Gain +4mp
Druid's Toughness I — Gain +4hp
Animal Senses — Gain proficiency in Observation or Vigilance
Hibernation — When you regain HP and MP from an Extended Rest you gain an additional +1d4. While sleeping, increase all Perception DCs by +2.
Natural Stride — You do not suffer movement penalties for naturally occurring terrain
Tier III — 15xp
Claws & Fangs — Increase unarmed damage to 1d8, and gain a +1 bonus to damage with natural weapons.
Elemental Power II — Increase Elemental Magic to 1d6; gain proficiency in Elemental
One with Beasts — You can communicate simple thoughts, emotions, or images with any creature with an Intellect of 1d4 or higher.
Beastform I — Gain the ability to turn into a small or medium sized beast. Your attributes do not change; equipment is still effective but melds into your natural form. Increase damage from unarmed attacks to 1d6. You cannot cast spells while in Beastform
Natural Spellcasting — You can cast spells while in Beastform
Tier IV — 20xp
Druid's Toughness II — Gain +4hp
Druid's Mana II — Gain +4mp
Beastform II — You can change into a Large beast and also gain a +1d4 Shell bonus. You also gain Darkvision and Scent 5
Bonded Beast — Gain a Beast Companion
Tier V — 25xp
Hierophant Druid — Increase Primeval Magic to 1d6, or 1d8 if it is already 1d6
Beastform III — You can change into a Huge or Tiny beast. Also increase damage from natural attacks to 1d10 and Shell to 1d6.
Boundless Companion — You can shift your senses to that of your Beast Companion. You can also communicate with it at any distance
By Beast or Spell — Gain either +4hp or +4mp