“The Phemorreans say fate is a thread. Pull
hard enough, and eventually something breaks.”
Attributes
1d6 1d6 1d6 1d8 1d6
STR AGI INT PER CHA
Description DC: 4
Phemorreans are strange cyclopean descendants touched by fate, prophecy, and ancient powers few
fully understand. Their single eye is said to perceive the world differently than other mortals, glimpsing
hidden truths, dangerous possibilities, and threads of destiny others overlook.
Ethnicities
Cyclopskin — 15xp
Broad-shouldered descendants of ancient giantblood lines.
Increase Strength to 1d8, and reduce Intellect to 1d4
Deepsight — 10xp
Your eye pierces darkness unnaturally well.
Gain Darkvision, and your Darkvision is in color
Fatespinner — 10xp
The treads of destiny gather around you.
Increase your Fate Pool by +1
Longhorn — 5xp
Your horns are deadly natural weapons.
Your horns deal 1d6 Stabbing damage
Adapted — 5xp
Your bloodline carries traces of another people.
Choose another race, you can purchase racial abilities of that race that are not dependent on biological features
Tier I — 5xp
Magical Eye — You faintly perceive magical auras, though you cannot identify them
Eye of the Unseen — Gain Advantage on checks to detect hidden enemies or traps
Glaive Enthusiast — Glaives are treated as Rank I weapons for you
Subtle Watcher — Gain proficiency in Observation or Vigilance
Tier II — 10xp
Phemorrean Toughness — Gain +3 HP
Nightmare Tales — Increase the DC of Intimidation and Fear effects targeting you by +1
Tales of Battle — Gain proficiency in Melee or Thrown
Fate-Bound Magic — Gain Primordial 1d4 and +2 MP
Tier III — 15xp
Improved Phemorrean Toughness — Gain +3 HP
Future Sight — Once per day, roll 1 additional die on any skill check
Fatal Glaives — Glaives you wield gain the Vicious property
Saw it Coming — Gain proficiency in Dodge or Parry
Tier IV — 20xp
Tier V — 25xp