Phemorrean 20xp
1d6 1d6 1d6 1d8 1d6
STR AGI INT PER CHA
Hit Points: 8; Move: 5; Senses: Low-light vision; Size: Medium
Ethnicity
Cyclopskin: Increase Strength to d8 and reduce Intellect to d4 (15xp)
Deepsight: Increase your low-light vision to darkvision. You also see in full color when using darkvision (10xp)
Fatespiner: Increase your fate pool by +1 (10xp)
Longhorn: Your horns become natural weapons dealing 1d6 stabbing damage (5xp)
Adapted: Choose a different race, you may now purchase racial feats of that race, as long as they are not dependent on biological features. (5xp)
Tier I (5xp)
Magical Eye: You can faintly see magical auras. You cannot identify these auras.
Eye of the Unseen: Gain Advantage when detecting hidden enemies or traps.
Glaive Enthusiast: Glaives are considered a Rank I weapon.
Subtle Watcher: Gain proficiency in Observation or Vigilance.
Tier II (10xp)
Pretorian Toughness: Gain +3hp
Nightmare Tales: Increase the DC of any Intimidation or Fear effects against you
Tales of Battle: Gain proficiency in either Melee or Thrown skills
Fate-bound Magic: Gain Primordial Magic at 1d4, and +2mp
Tier III (15xp)
Improved Phemorrean Toughness: Gain another +3hp
Future Sight: Once per day you can roll an extra skill die on any skill check.
Fatal Glaives: When wielding a glaive, it gains the vicious property.
Saw it Coming: Gain proficiency in either Dodge or Parry
Tier IV (20xp)
Fateful Font: Gain +4mp.
Foutunate Step: Once per day, gain Advantage on your next Dodge or Parry check.
Seer's Edge: Once per day, gain Advantage on your next Melee, Thrown, or Ranged check.
Unavoidable Attack: Once per day, when making a Melee, Thrown, or Ranged attack you can reroll up to 3 dice.
Tier V (25xp)
Ancient Cyclops: Increase your size to large and reach by +1.
Favored by Fate: Gain and addition fate dice
Fatewoven Threads: Gain Primordial at 1d6, and +2mp
Weavebreaker: Once per day, you can make a Dodge, Endurance, or Willpower check to end a spell effect without spending and action.